[![sPHERO][1] ][2]
During the wind down of [E3][3], we were able to spend a few fleeting moments with the folks from Orbotix to talk about its latest batch of upcoming software for [Sphero][4]. If you're unfamiliar with the gizmo, it's essentially a Bluetooth-enabled robotic ball that can be controlled using your Android or iOS device. While Sphero is certainly a unique toy, we grew bored of it quickly -- it ended up best serving us as spendy dog toy during our review. The toy does have constant app development in its favor however, and the company insists that it will continue to offer free apps that open up the roller's capabilities. Head past the break where we'll detail two new advancements on the platform: augmented reality and advanced 3D control support.
**Gallery: [Sphero Exile and Augmented Reality Engine (hands-on)][5]**
[![Sphero Exile and Augmented Reality Engine (hands-on)][6]][7][![][8]][9][![][10]][11][![][12]][13][![][14]][15]
[Continue reading _Orbotix pits Sphero as advanced 3D controller, details upcoming Augmented Reality Engine (hands-on)_][2]
[Orbotix pits Sphero as advanced 3D controller, details upcoming Augmented Reality Engine (hands-on)][2] originally appeared on [Engadget][16] on Sun, 10 Jun 2012 18:22:00 EDT. Please see our [terms for use of feeds][17].
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[3]: http://www.engadget.com/tag/e3
[4]: http://www.engadget.com/2011/12/19/orbotix-sphero-review/
[5]: http://www.engadget.com/photos/sphero/
[6]: http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02729_thumbnail.jpg (Sphero Exile and Augmented Reality Engine (hands-on))
[7]: http://www.engadget.com/photos/sphero/#5077206
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